Harpie Dancer FTK

U will need just 2 cards in hand for this FTK ^^


You can target 1 face-up WIND monster you control; return that target to the hand, then you can Normal Summon 1 WIND monster from your hand as an additional Normal Summon. You can only use this effect of "Harpie Dancer" once per turn. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard.

and...


Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.

So this is how it works:

  1. Activate Divine Wind of Mist Valley
  2. NS Dancer activate effect bounce herself to NS Dancer back
  3. SS Genex Blastfan A from Divine Wind search Genex Ally Birdman A
  4. Return Blastfan with Birdman effect, SS Birdman
  5. Synchro Birdman & Dancer into Ancient Fairy Dragon A
  6. Ancient Fairy effect remove Divine wind A for Divine wind B
  7. Ancient Fairy effect SS Blastfan A search Birdman B
  8. Return Blastfan for Birdman, SS Birdman
  9. SS Blastfan B from Divine Wind search Birdman C
  10. Synchro Blastfan B & Birdman B into Ancient Fairy B
  11. Ancient Fairy effect remove Divine wind B for Divine wind C
  12. Ancient Fairy effect SS Blastfan A search for Genex Recycled
  13. Return Blastfan for Birdman, SS Birdman
  14. SS Elemental HERO Stratos from Divine wind search Elemental HERO Heat
  15. Birdman & Stratos into Ancient Fairy Dragon C
  16. Ancient Fairy effect remove Divine Wind C for Black Garden
  17. Ancient Fairy effect SS Genex Recycled
  18. Synchro Ancient Fairy & Genex Recycled into Genex Ally Axel
  19. Axel effect Discard Blastfan for Genex Recycled
  20. Xyz both Ancient Fairy into Number 42: Starship Galaxy Tomahawk
  21. Tomahawk eff SS Token x2
  22. Synchro Recycled Genex & Tomahawk token into Power Tool Dragon
  23. Power Tool effect search for Symbol of Heritage
  24. SS Ancient Fairy with Symbol
  25. Ancient Fairy effect remove Black Garden for Fusion Gate
  26. Fusion Gate effect Fuse Heat & Tomahawk token into 
  27. Blaze Fenix, the Burning Bomardment Bird
  28. Blaze Fenix A effect 3600 damage burn!
  29. (5 tokens on opponent field + Tomahawk + Tomahawk token + Power Tool + Axel + Ancient Fairy + Fusion Gate + Itself )
  30. Fuse Blaze Fenix & Tomahawk into Blaze Fenix B
  31. Blaze Fenix B effect 3300 damage burn!
  32. (5 tokens on opponent field + Tomahawk + Power Tool + Axel + Ancient Fairy + Fusion Gate + Itself)
  33. Blaze Fenix B & Power Tool/Axel into Blaze Fenix C
  34. Blaze Fenix C effect 3000 damage burn!
  35. (5 tokens on opponent field + Tomahawk + Power Tool/Axel + Ancient Fairy + Fusion Gate + Itself)

Total: 9900

tl;dr


That's all for today~

9 comments:

Even without the burn FTK, the opponent is still trolled with a 5 tokens blocking his summons. lol

 

Can you still pull the combo off if you draw into Stratos?

 

Honestly, this was predictable the moment they released Dancers effect, it was too obvious that it'd cause Mist Valley spam

 

Too Inconsistent, massive trolling yes lol, but if say u draw into a blastfan, birdman, symbol, stratos, or recycled, which is 11/40 cards in the dek, u pretty much lose to inconsistent deck and are suddenly playing 40 semi good cards.dek.

Otherwise through, MIST DANCER FENIX FTK LULZ

 
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>but if say u draw into a blastfan, birdman, symbol, stratos, or recycled
Watch the video, he opened with Birdman and Blastfan.

The only card you need is a Stratos in your deck, all the other cards may as well be on you hand.

 

u dont even need stratos in Deck, u can still pull off Stratos + Birdman + Divine Wind

 
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