ACQ 2013 Tourney Report

Deck Used: Evilswarm

6 rounds Swiss
Match 1: Vs. Lv3 Firefist - OXO
Match 2: Vs. Lv4 Firefist - OXO
Match 3: Vs. Prophecy - OO
Match 4: Vs. Incarnate Dragons - XX
Match 5: Vs. Tidal Mermail - XX
Match 6: Vs. Prophecy - Conspiracy

Top 16: Vs. Incarnate Dragons - XOX

Conclusion: Since top 8 then got prize, I get stucked at top 16. Once again the person who last "wins" me get first like last years' ACQ lol

*Updated* Harpie Dancer FTK hands

Here are a couple of starting hands that will make the FTK succeed.

  1. Summoner Monk + Magic + Divine Wind
  2. Summoner Monk + Magic + Terraforming
  3. Tinplate Goldfish (It's a machine, might help for Fenix ^^) + Blastfan + Divine Wind
  4. Tinplate Goldfish + Blastfan + Terraforming
  5. Armageddon Knight + Black Garden + Magic + Terraforming
  6. Armageddon Knight + Terraforming + Terraforming + Magic
  7. WIND monster + Divine Wind + Birdman
  8. WIND monster + Terraforming + Birdman
  9. Dancer + Divine Wind
  10. Dancer + Terraforming
  11. Stratos + Birdman + Divine Wind
  12. 12,13,14,15 If you accidentally discarded a symbol - A Hero Lives + Armageddon Knight + Divine Wind
  13. A Hero Lives + Armageddon Knight + Birdman
  14. A Hero Lives + Summoner Monk + Magic
  15. A Hero Lives + Blastfan + Birdman
Basically if you have a birdman in hand together with Option 9/10, 1 veiler can't stop you as it will just simply turn into Option 7/8's situation ^^. Throwing maxx 'C' might cause you to deck burn like Dueling Days' Wind-Up FTK

So this deck with lots of shit cards actually have an 80% success rate

http://nico.ms/sm19961149
Thanks to bahamut84 for finding this vid to show the various ways of successful hands, and maybe some secret tech might appear on the video too

Lol, Ancient Prophecy card... Cahoot with Ancient Fairy Dragons...


http://i.nicovideo.jp/watch/sm19966223 - *NEW* With the help of Unibird, the success rate is increased to 90% and also, the last part shows you how to ftk when you have Dimensional Fissure.

Actually the title should change to "Divine Wind FTK", and ironically Harpie dancer comes with the new banlist ^^

Harpie Dancer FTK

U will need just 2 cards in hand for this FTK ^^


You can target 1 face-up WIND monster you control; return that target to the hand, then you can Normal Summon 1 WIND monster from your hand as an additional Normal Summon. You can only use this effect of "Harpie Dancer" once per turn. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard.

and...


Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.

So this is how it works:

  1. Activate Divine Wind of Mist Valley
  2. NS Dancer activate effect bounce herself to NS Dancer back
  3. SS Genex Blastfan A from Divine Wind search Genex Ally Birdman A
  4. Return Blastfan with Birdman effect, SS Birdman
  5. Synchro Birdman & Dancer into Ancient Fairy Dragon A
  6. Ancient Fairy effect remove Divine wind A for Divine wind B
  7. Ancient Fairy effect SS Blastfan A search Birdman B
  8. Return Blastfan for Birdman, SS Birdman
  9. SS Blastfan B from Divine Wind search Birdman C
  10. Synchro Blastfan B & Birdman B into Ancient Fairy B
  11. Ancient Fairy effect remove Divine wind B for Divine wind C
  12. Ancient Fairy effect SS Blastfan A search for Genex Recycled
  13. Return Blastfan for Birdman, SS Birdman
  14. SS Elemental HERO Stratos from Divine wind search Elemental HERO Heat
  15. Birdman & Stratos into Ancient Fairy Dragon C
  16. Ancient Fairy effect remove Divine Wind C for Black Garden
  17. Ancient Fairy effect SS Genex Recycled
  18. Synchro Ancient Fairy & Genex Recycled into Genex Ally Axel
  19. Axel effect Discard Blastfan for Genex Recycled
  20. Xyz both Ancient Fairy into Number 42: Starship Galaxy Tomahawk
  21. Tomahawk eff SS Token x2
  22. Synchro Recycled Genex & Tomahawk token into Power Tool Dragon
  23. Power Tool effect search for Symbol of Heritage
  24. SS Ancient Fairy with Symbol
  25. Ancient Fairy effect remove Black Garden for Fusion Gate
  26. Fusion Gate effect Fuse Heat & Tomahawk token into 
  27. Blaze Fenix, the Burning Bomardment Bird
  28. Blaze Fenix A effect 3600 damage burn!
  29. (5 tokens on opponent field + Tomahawk + Tomahawk token + Power Tool + Axel + Ancient Fairy + Fusion Gate + Itself )
  30. Fuse Blaze Fenix & Tomahawk into Blaze Fenix B
  31. Blaze Fenix B effect 3300 damage burn!
  32. (5 tokens on opponent field + Tomahawk + Power Tool + Axel + Ancient Fairy + Fusion Gate + Itself)
  33. Blaze Fenix B & Power Tool/Axel into Blaze Fenix C
  34. Blaze Fenix C effect 3000 damage burn!
  35. (5 tokens on opponent field + Tomahawk + Power Tool/Axel + Ancient Fairy + Fusion Gate + Itself)

Total: 9900

tl;dr


That's all for today~

Fishborg Archer

For the first time the yugioh official website released every effect, every single card in the jump festa is so strong, including the new beast warrior synchro and a rank 2 x 4 water xyz~ And also, this!

Fishborg Archer
Level 3/WATER/Fish-Tuner/300/300
When this card is in grave and you have no monsters on the field, discard one WATER monster to activate. Special summon this card. Also, during the battle phase when this card is special summoned, destroy all non-WATER monsters on the field. The effect of "Fishborg Archer" can only be used once per turn.

And so... You can do some stupid combo without losing any cards.
Abyssdine & Fishborg Archer in grave
Discard Gunde to SS Fishborg Archer
Gunde effect special summon Dine
Dine effect special summon Gunde
Synchro Dewloren with Archer and Dine
Dewloren effect bounce Gunde
Now you can repeat the effect next turn if dewloren disappears :D

Tourney Report 1/12/2012

Deck Used:


Match 1: Vs. ???, Hieratics - OO
Game 1: Tofeni + Shu ate Maxx "C" and then got farmed by Bear + Tenki
Game 2: Bear + Tenki and Tensu clear his field

Match 2: Vs.???, Wind-Up - OXX
Game 1: Bear + Tenki
Game 2: Ate Magician + Shark 3 times, I managed to stop twice but not the 3rd time
Game 3: Magician + Shark again :(

Match 3: Vs. Vishal, Blackwings - XOO
Game 1: He had Whirlwind + Zephyros, searched for Kalut and then pot for Dark Armed
Game 2: I had Tenki + Bear
Game 3: I had Tenki + Bear again

Match 4: Vs. Poh Seng, Agent Angel - OXO
Game 1: He try to do everything in one turn but my Maxx "C" helped me draw my Veiler and stop him at the right time. Then he ate Tenki + Bear
Game 2: Hyperion OP
Game 3: He had nothing and then I just farm with Bears and Bears and more Bears

Match 5: Vs. Sam, Ninja Chaos - OXX
Game 1: Bear + Tenki
Game 2: Didn't draw my monsters and then got killed by Lavalval Chain
Game 3: I start with Double lance, Monkey, Dragon, Double Mst. I summon Monkey, set Lance and ended. Which was a mistake lol, he mst my lance, normal summoned Hanzo searched for Ninjitsu and attacked my monkey, next he set 2 cards and ended. During my turn, I did a second mistake, I mst both face down which are Ninjitsu and then suicide with Dragon which I should have just summon Dragon, attack him and bait the ninjitsu for eclipse and then mst it to RFG eclipse.

And then I died lol... Did a few mistakes to learn how to play with this deck ^^

Tourney Report 24/11/12 + Decklist

Deck Used:

Match 1: Vs. Calvin, Chaos Dragon - OXO
Game 1: Sangan got eaten by my Guaiba and then xyz into Laggia and then after that got out-farmed by Tenki + Bear.
Game 2: Ate Guaiba but this time I xyz into Dolkka but he had pulsars and stuffs which ended up into a field of Messier 7 + Dark Armed, and I can't clear.
Game 3: Out-farmed by Tenki + Bear

Match 2: Vs. Uziel, Wind-Up - OXO
Game 1: Got out-farmed by Tenki + Bear
Game 2: Magician + Shark
Game 3: Sangan got eaten by my Guaiba and then Laggia and then get out-farmed by Tenki + Bear again.

Match 3: Vs. Nian Jie, Wind-Up - OO
Game 1: Got out-farmed by Tenki + Bear
Game 2: Sided in Vorse Raider which I Tenki it set Deck Devastation Virus, his 6 cards in hand + 2 snowman eater on field got send to grave.

Match 4: Vs. Jonas, Mermail - XOX
Game 1: Undine farms faster than me :(
Game 2: I start the game with farming cards from Dragon Tensu Tenki and Tiger
Game 3: Ate Heavy storm and died
*This game does not matter since we both will still proceed to top 8*

Top 8: Vs. Gavin, Skill Drain Rabbit - OO
I thought its a bad matchup for me, end up after the first bear damage the game state changed
Game 1: I started with Dragon and a set Tensen and ended, he pot for Barbaros, set 4 cards and ended, during my turn I night beam-ed his skill drain, and he chained compulse on my Dragon and then chains skill drain, I chain MST in response. I then summon Dragon and ate a bottomless and ended. During his turn, he summoned another Barbaros and dealt me 3800 before xyz-ing into Hieratic Sun Dragon. Back to my turn, I summon Bear and activated my face-down Tensen, He chained macrocosmos so that I can't send my flaming dance to grave to destroy it. Next I attack Sun Dragon and activate lance to destroy it, searched a Tenki in return and activate it to search for another Bear. From there he got farmed to death with all the face-up flaming dance.
Game 2: He summon a Raioh and a set card, I summon Bear and ate his face down bottomless, set a card and ended. Next he summon Gene warped warwolf to deal me a 3900 damage together with Raioh and ended. I summon Bear attack his rai-oh, activates Tensen and destroy it, sets a Tensu from Bear's effect. Activates Tensu summon Dragon and xyz Tiger and sets Tenki from its effect. Then I activate Tenki for Bear and from there he got out-farmed and died.

Top 4: Vs.  Jonas, Mermail - ???
We shared and I go up to fight

Finals: Vs. Potato, Wind-Up - OXX
Game 1: Tensu Tenki Dragon and stuffs. Started with 8 cards during my first turn
Game 2: He have everything to counter me and I died
Game 3: I sided out 1 Guaiba just during the game. End up the Guaibas are angry with me and I start with 2 and a Vorse Raider.

Results: 2nd

Almost got my duelist set... :( This deck is used by chariot which he won with the score of 7-1, I was bored so I decided to try it out, end up it's consistent and not much bad hands. Lesson learnt: No siding out my beloved guaiba :(

MVP CARD OF THE DAY
This is not to troll, this is the only beast warrior of level 4 DARK and had 1900 attack. Not that 1900 is important but with Tenki, I can search it out and it's attack is 2000 which can be used for a Deck Devastation Virus food.

Decklist below~
--------------------------------------------------------
Deck(40):
Monsters(17):
Brave Fire Fist - Ensho (Monkey) x3
Dark Fire Fist - Yushi (Bear) x3
Minute Fire Fist - Ryushishin (Dragon) x3
Jurrac Guaiba x3
Maxx "C" x2
Effect Veiler x3

Magics(17)
Flaming Dance - Tenki x3
Flaming Dance - Tensu x1
Mystical Space Typhoon x3
Forbidden Lance x3
Night Beam x2
Pot of Duality x2
Book of Moon x1
Monster Reborn x1
Heavy Storm x1

Traps(6)
Flaming Dance - Tensen x3
Solemn Warning x2
Solemn Judgement x1

Extra Deck(15)
Ally of Justice - Catastor x1
Gagaga Cowboy x1
Daigusto Emeral x1
Steelswarm Roach x1
Terror Fang Wolf, Dire Wolf x1
Number 50: Blackship of Corn x1
Charging Fire Fist King - Soko (Tiger) x3
Evolzar Dolkka x1
Evolzar Laggia x1
Number 39: Utopia x1
C Number 39: Utopia Ray x1
Number 16: Shock Master
Evilswarm Ouroboros x1

Side Deck(15):
12 Cards that vs current metas
Vorse Raider x1
Deck Devastation Virus x2

Number 106

Level 4 Monsters x2
When an effect monster your opponent controls activates its effect, remove 2 Xyz from this card, target 1 effect monster on your opponent's field. As long as this card stays on the field, the targeted monster loses its effect and cannot change its position. This effect can be used during opponent's turn.

Generic Paladios but the drawback is that it needs to wait for an opponent monster to activate then you can negate a monster ( you can target other monsters too )

Flame Dance

Back to OTK session~ The new archetype Fire Fist can actually do otk, but not with those cards from the pack, in the end you need to invest $90++ on the V-Jumps, Saikyo Jumps and stuffs~ And also, chicken and wolfberk from the VE08 which will have escalating prices.

So what are the new cards needed to make the otk?
Monsters:
Chicken
Wolfberk
Dragon
Hawk
Raven
Choten
Lion
Horse
Tiger

Spells:
Onslaught of the fire king
Tenki
Tensu

Traps:
Any fire dance you like
--------------------------------------------------------------------

  • OTK 1:
    • Hand: Onslaught, Instant Fusion, Tenki
    • Grave: Chicken
      1. Tenki for Choten
      2. Onslaught for Raven, 
      3. NS Choten SS Chicken
      4. Chicken eff search Dragon
      5. Synchro Raven + Choten into Horse
      6. SS Chicken from Horse eff
      7. Raven eff sets Tensu (Field: Chicken, Chicken, Horse)
      8. Instant Fusion for Charubin 
      9.  Xyz Chicken + Charubin for Lion (Field: Chicken, Chicken, Horse, Lion)
      10. Lion eff remove Chicken for any monsters except Chicken 
      11. Activate Tensu, 
      12. NS Dragon (Field: Monsters: Chicken, Horse, Lion , Dragon, S/T: Tensu, Tenki)
      13. Dragon eff send Tensu Tenki for Chicken
  • Field: Chicken, Chicken, Horse, Lion, Dragon
    • 1500 + 1500 + 2200 + 2200 + 1800 = 9200
---------------------------------------------------------------------
  • OTK 2:
    • Hand: Choten, Wolfberk, Tenki
    • Grave: Chicken, Lv 4 fire fist
      1. Tenki for T.G Warwolf
      2. NS Wolfberk SS Lv 4 from grave
      3. SS Warwolf
      4. Xyz Tiger
      5. Tiger eff sets Tensu (Field: T.G Warwolf, Tiger)
      6. Activate Tensu
      7. NS Choten SS Chicken
      8. Chicken search for anything
      9. Synchro Horse, SS Hawk
  • Field: Horse, Hawk, T.G Warwolf, Tiger, Tensu, Tenki/Tensu
    • 2900 + 900 + 1400 + 2900 = 8100
--------------------------------------------------------------------
With the Flame Dance, Even Koa'Ki Meiru can OTK too

  • ^^
    • Hand: Tour Guide, Iron Core of KM, Tensu/Tenki
      1. NS TGU SS TGU
      2. Xyz M-X Saber Invoker
      3. SS KM Urnight (Invoker eff) SS KM Crusader
      4. Xyz 2 KM into Tiger
      5. Tiger eff sets either Tensu/Tenki (whichever that you did not have beforehand)
      6. Activate Tensu + Tenki, Search KM Urnight
      7. NS KM Urnight SS KM Crusader
  • Field: Invoker, Tiger, Urnight, Crusader, Tensu, Tenki
    • 1600 + 2400 + 2200 + 2100 = 8300

That's all for today... More otks will be posted up when found ^^

Maxx "C" is too "REWARDING"! ^^

Onslaught of the Fire King 
(Well since this card's name directly used the SD name, so I just use its english SD name instead)
If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.

-------------------------------------------------------------------
Player A activates Onslaught of the Fire King

Player B: 'Look! It's a card that special summon! Let me maxx "C" to stop my opponent from doing any more combo!'

*discards Maxx "C"*

Player A special summon...
MANTICORE OF DARKNESS!!!

Player B: "SHIT!!!!!!!"

Player B draws a card (Maxx "C" effect)

End phase Onslaught of the Fire King effect destroys Manticore of Darkness.

Manticore eff sends manticore from hand to SS it from grave.
Player B draws a card (Maxx "C" effect)

Manticore eff sends manticore from field to SS it from grave.
Player B draws a card (Maxx "C" effect)

Manticore eff sends manticore from field to SS it from grave.
Player B draws a card (Maxx "C" effect)

Manticore eff sends manticore from field to SS it from grave.
Player B draws a card (Maxx "C" effect)
.
.
.
.
.
.
.
.
.
.
.

Player B decks out and died.

As of topic, Maxx "C" is sometimes too "REWARDING"! ^^


Wind-Up Combos

This is the detailed version of what I have posted previously, so here it goes:

Combos:
  • Magician + Shark = Zenmaity + Papilloperative + Coat of Arms + any Rank 3 (Originally Zenmaity, Papilloperative + Shock Ruler
    1. NS Magician A SS Shark A 
    2. SS Magician B(Magician A eff)
    3. Shark A decrease level, SS Rat - (Field: Magician x2, Shark A, Rat A)
    4. Xyz 2 Magician into Papillo turn Rat attack mode, SS Magician(Rat eff) - (Field: Papillo, Shark A lv 3, Rat A, Magician)
    5. Xyz Rat & Shark into Zenmaity, SS Shark B(Zenmaity eff), SS Shark C/Magician C (Magician eff) - (Field: Papillo, Zenmaity, Shark x2 & Magician/Magician x2 & Shark)
    6. Xyz Sharks & Magicians into Coat of Arms, SS Rat B(Coat of Arms copy zenmaity) - (Field: Papillo, Zenmaity, Coat of Arms, Rat B)
    7. SS Shark (Rat B eff), Xyz Rat & Shark into Rank 3

  • Magician + Shark = Zenmaity + Invoker + Coat of Arms + any Rank 4/5 (Invoker + Warrior required)
    1. NS Magician A SS Shark A
    2. SS Magician B(Magician A eff)
    3. Shark A decrease level, SS Shark B - (Field: Magician x2, Shark A, Rat A)
    4. Xyz Sharks into Zenmaity, SS Rat A, SS Shark A(Rat eff) - (Field: Zenmaity, Rat A, Shark A, Magcian A, Magician B)
    5. Xyz Shark & Magicians into Coat of Arms, SS Rat B(Coat of Arms copy zenmaity), SS Shark A(Rat eff) - (Field: Zenmaity, Coat of Arms, Rat A, Rat B, Shark A)
    6. Xyz Rats into Invoker, SS Warrior(Invoker eff) - (Field: Zenmaity, Coat of Arms, Invoker, Warrior, Shark A)
    7. Warrior + Shark either lv up and Xyz rank 5 or remain and Xyz rank 4


  • Magician + Shark 1+ Factory/Shark 2 = Zenmaity + Papilloperative + Coat of Arms + Rank 5
    • I don't think this needs to be explained right? lol

  •  Tour Guide + Shark = Zenmaity + Coat of Arms + Invoker + Rank 4/5
    1. NS TGU, SS TGU(TGU A eff)
    2. Xyz TGUs into Zenmaity, SS Magician A(Zenmaity eff), SS Shark A, SS Magician B(Magician A eff) - (Field: Zenmaity, Magician x2, Shark A)
    3. Shark A decrease level, SS Shark B - (Field: Zenmaity, Magician x2, Shark lv 3, Shark lv 4)
    4. Xyz Magicians & Shark into Coat of Arms, SS Rat A(Coat of Arms eff), SS Shark - (Field: Zenmaity, Coat of Arms, Shark lv 3, Rat A, Shark lv 4)
    5. Xyz Shark & Rat into Invoker, SS Warrior(Invoker eff) - (Field: Zenmaity, Coat of Arms, Invoker, Shark, Warrior)
    6. Warrior + Shark either lv up and Xyz rank 5 or remain and Xyz rank 4 

That's all for the current combos~